Schedule - "Gamification" Sessions

Back to the Full session schedule.

2:00 pm to 2:30 pm
in Meeting Room 7
RALfie:A Game Where Maker Faire Meets Hackerthon (Innovative Learning)

Australia is facing a STEM skill shortage. Insufficient numbers of children develop and maintain an interest in Science, Technology, Engineering and Maths (STEM) while at school.

Gamification, Remote Access Labs, STEM