Schedule - Innovative Learning Sessions

Back to the Full session schedule.

10:30 am to 11:00 am
in Meeting Room 8
Is the ‘21st century learner’ still relevant? (Innovative Learning)

The term 21st century learner may be seen as outdated by some, but it seems to persist in texts used by teachers to inform their perspectives on teaching and learning.

Professional Knowledge


10:30 am to 12:00 pm
in Meeting Room 11
Coding approaches to Science, Maths and the Arts (Innovative Learning)

Scratch (and its analogues such as Berkeley's Snap, which works well on an iPad) is a low entry, but high capability programming language.




10:30 am to 11:15 am
in Meeting Room 2
Youtube in the Classroom (Innovative Learning)

A hundred hours of content is uploaded to YouTube every minute - be shown how to make the best out of this valuable resource. Learn the tips and tricks for using YouTube successfully in the classroom.

Audiovisual


10:30 am to 11:15 am
in Hall B
All Things Twitter – advanced tips and tricks (Innovative Learning)

Build your professional learning network with advanced Twitter tips and tools! Learn how Twitter chats, hashtags, lists, mobile/web apps, and searches can connect you with educators and classroos worldwide.

PLN, twitter, personal_learning, twitter_in_the_classroom


10:30 am to 11:15 am
in Meeting Room 1
PBL Fridays (Innovative Learning)

Like the idea of Project Based Learning? But thought it's not for you? Difficult to get onto the PBL horse full time? This session suggests a solution. And gives time to collaborate with others.

PBL, Curriculum Innovation, Sharing, Embedded, Teaching Practice


11:00 am to 11:30 am
in Meeting Room 7
Appraising mobile maths apps: The TPACK model (Innovative Learning)

The purpose of this study was to develop an instrument for appraising educational apps in mathematics education.

Mobile learning, apps, mathematics, TPACK, instruction


11:00 am to 11:30 am
in Meeting Room 8
Web 2.0 projects and 21st century learning (Innovative Learning)

Can the use of web 2.0 tools help deliver 21st century learning?

Abstract




11:15 am to 12:00 pm
in Meeting Room 4
Hardware hacking - the life of Pi (Innovative Learning)

In this session we will look at the evolution of hardware and robotic technology for learning and the emergence of the maker movement in schools. . We will look at Lego WeDo, makey makey, raspberry pi, and arduino.

hardware, raspberry pi, hacking, computing, arduino, makey makey


11:15 am to 12:00 pm
in Meeting Room 1
Coding our Curriculum- Just Got Personal (Innovative Learning)

We (Yes K-6, all together!) skeptically dipped into the computational thinking cesspool and now we will NEVER hop out!




11:15 am to 12:00 pm
in Meeting Room 2
EdTech Masterchef Challenge: ACEC14 Edition (Innovative Learning)

EdTech Masterchef Challenge: ACEC14 Edition - Part 1/2
Participate in a Masterchef style challenge! Come alone or bring friends; collaborate and design an innovative solution. Be ready to present your ideas on Friday.

EdTech Masterchef Challenge: ACEC14 Edition - Part 2/2
Serve your solution from Wednesday’s challenge to the ACEC14 community. You’ll have five minutes to share your recipe for success and inspire an audience of peers!




11:30 am to 12:00 pm
in Meeting Room 7
Online experiences in maths class (Innovative Learning)

Effective teaching occurs when teachers know their students and design for learning consistent with this knowledge. Some of this knowledge is available from the students themselves.

learning, maths, online pedagogy


11:30 am to 12:00 pm
in Meeting Room 8
High Possibility Classrooms: IL in Action (Innovative Learning)

Providing school students with an experience of learning that is both important and relevant to their social futures is a significant education issue.

Pedagogy, Innovative Learning, High Possibility Classrooms, technology integration


1:00 pm to 1:45 pm
in Meeting Room 6
EUREKA!!: Technology in the 1800s. (Innovative Learning)
1:00 pm to 2:30 pm
in Meeting Room 5
Coding,the wizardry of the 21st century (Innovative Learning)

Learning how to programme is the wizardry of the 21st century. Coding doesn’t need to be some type of ‘mystery’ that is only in reach of those with super human like knowledge.

coding, Game Design, Game Creation, Innovative curriculum


1:00 pm to 1:45 pm
in Meeting Room 1
Revolutionise your homework with student blogs (Innovative Learning)

My class have been blogging with edublogs for many years now. This year we revolutionised our stage 3 homework program through the introduction of Passion Projects, linked to individual student blogs.




1:00 pm to 1:45 pm
in Meeting Room 2
Beyond Change to Disruption (Innovative Learning)

Personalising the teaching and learning process:




1:00 pm to 2:30 pm
in Meeting Room 11
Integrating visual programming in your classroom (Innovative Learning)

The workshop will explore activities designed to integrate visual programming into the primary classroom.




1:00 pm to 1:30 pm
in Meeting Room 7
Parents' opinions towards use of iPad (Innovative Learning)

This paper investigated 3 – 5 year old children’s parents’ attitudes towards use of iPad in Child Care Centres. A survey was used and eighty parents participated in this study.

parents, attitudes, iPad


1:30 pm to 2:00 pm
in Meeting Room 9
Deadly remote teacher training by mobile devices (Innovative Learning)

This paper reports preliminary findings from ongoing PhD research which is investigating how Aboriginal and Torres Strait Islander pre-service teachers view the use of mobile devices for their studies while living in remo

mobile devices, remote, Initial Teacher Education, Aboriginal and Torres Strait Islander


1:30 pm to 2:00 pm
in Meeting Room 8
Become your own personal videographer. (Innovative Learning)

Become your own personal videographer:
Capture, reflect and analyse classroom interactions with self-tracking video technology using mobile devices and 3G cameras.

professional learning, Portable and mobile computing, classroom video, standards


1:30 pm to 2:00 pm
in Meeting Room 7
iPads and early creativity and collaboration (Innovative Learning)

DEVELOPING EARLY LEARNERS’ CREATIVITY AND COLLABORATION USING IPADS

iPads, creativity, collaboration, early learning, Pedagogy, 21st century skills


1:45 pm to 2:30 pm
in Hall B
Cybersmart – Embedding a cybersafety program (Innovative Learning)

This session will cover how to developing a cybersafety curriculum in your school. Having a curriculum that embeds cybersafety into the curriculum is an important process in helping young people become digital citizens.

cybersafety, cyberbullying, mobile devices, embedded curriculum


1:45 pm to 2:30 pm
in Meeting Room 2
Improving Literacy with Google Apps (Innovative Learning)

Google Apps for Education (GAFE) has many aspects to it- the best part being that it is completely free!
How do you get the most out of it? How can you use it to improve student reading and writing?

Google, GAFE, Pedagogy, literacy learning


2:00 pm to 2:30 pm
in Meeting Room 9
Digital case books in teacher education (Innovative Learning)

In recent years, the English curriculum team at an Australian university has been integrating online learning into its undergraduate courses.

digital, case-based, teacher education, literacy, English


3:00 pm to 4:30 pm
in Meeting Room 10
Teaching Students to Think with Scratch 2.0 (Innovative Learning)

Scratch is an amazingly powerful, yet simple to use, programming language for young students.

scratch, computationalthinking, programming


3:00 pm to 3:45 pm
in Hall B
Technology: What’s around the corner? (Innovative Learning)

Each year the New Media Consortium, the Consortium for School Networking (CoSN), and the International Society for Technology in Education (ISTE), produced the NMC Horizon Report

emerging technologies, Wearable Devices, Augmented Reality, Future Technologies


3:30 pm to 4:00 pm
in Meeting Room 4
An ever-evolving Virtual World, and its impact (Innovative Learning)

An ever-evolving Virtual World, and its impact




3:30 pm to 4:00 pm
in Meeting Room 8
Digital Infographics in Outdoor and Nature Play (Innovative Learning)

Highlighting the Educational Perspectives of Outdoor and Nature Play with Digital Infographics

Outdoor and Nature Play Infographics


3:30 pm to 4:00 pm
in Meeting Room 9
Redefining Education:1 to 1 computing strategies (Innovative Learning)

The Digital Education Revolution (DER) faced significant challenges in Tasmania because of its distributed regional population.

1 to 1, student ownership, curriculum integration


4:00 pm to 4:30 pm
in Meeting Room 9
iPads in the Primary School: Emerging Research (Innovative Learning)

Since its introduction in 2010, Apple’s iPad has received much attention from education commentators, citing its unique touch screen, portability, relative low cost and huge array of apps, as offering significant potentia

iPads, tablet, literacy, problem-solving, oral, interaction, apps.


10:30 am to 11:15 am
in Meeting Room 2
The Changing Space of Learning (Innovative Learning)

Technology and its innovative use has the power to change learning as we know it! Learning spaces are increasingly becoming digital, mobile, virtual and global.




10:30 am to 12:00 pm
in Meeting Room 5
Supporting Digital Technologies: the CSER MOOC (Innovative Learning)

The new Australian Digital Technologies learning area, positions Australia as one of the leading countries in addressing the urgent need to include computational thinking concepts and computer science skills into schoolin

Digital technologies, curriculum, Learning resources, MOOC, innovation


10:30 am to 11:15 am
in Hall B
Personalisation with Mobile Technology (Innovative Learning)

Mobile technologies offer possibilities that seem almost without boundaries and provide “anywhere, anytime” access. But access to what?




10:30 am to 11:15 am
in Meeting Room 4
E-Portfolios made easy with Google Apps (Innovative Learning)

With Google Apps, evidence and reflection of student learning can be captured and shared from one platform. Find out how dynamic e-portfolios are created!

Google Apps fro Education


10:30 am to 12:00 pm
in Meeting Room 10
The Mystery of The Colonel’s Ghost (Game On!) (Innovative Learning)

Come and discover the history behind Adelaide’s founder and designer Colonel William Light in a location-based mobile adventure.

Mobile learning, mobile devices


10:30 am to 11:00 am
in Meeting Room 7
Personalising the professional learning journey. (Innovative Learning)

Personalising the professional learning journey: A tale of computers, camaraderie, the clock, a compass and…. champagne.

professional learning, change, action research


11:00 am to 11:30 am
in Meeting Room 9
Tweaching: learning that is personal and social (Innovative Learning)

The use of social-media at conferences has changed significantly over the last 6 years becoming a central component to professional conversation and participant engagement.

twitter, personal learning network, PLN, social media, Research


11:00 am to 11:30 am
in Meeting Room 8
Making it personal - Using digital portfolios (Innovative Learning)

Following an international trend and with the abundance of web based technology tools, most Australian pre-service teachers prepare a digital portfolio as part of their education studies.

teacher portfolio, portfolio, digital portfolio, standards


11:00 am to 11:30 am
in Meeting Room 7
Writing Strategies Using Text-to-Speech (Innovative Learning)

This paper describes an ethnographical case study about how one primary school teacher integrated text-to-speech technology into her instructional writing strategies to develop students’ knowledge-telling revision procedu

Pedagogy; instructional strategies; text-to-speech technology


11:15 am to 12:00 pm
in Meeting Room 1
iPads inspiring diverse learners (Innovative Learning)

The iPad program at my primary school has allowed a transformation of teaching and learning in the Art room.

iPads Showbie


11:15 am to 12:00 pm
in Meeting Room 2
Curate, Create and Collaborate with Evernote (Innovative Learning)

Evernote is designed for users to 'remember everything'. When used effectively, Evernote can act as your 'external brain' allowing you to act upon ideas, projects and experiences.

Evernote, productivity, organisation, 1:1, BYOD, curate, create, collaborate


11:30 am to 12:00 pm
in Meeting Room 7
The Flipped Classroom and Social Learning (Innovative Learning)

This paper examines the use of social learning platforms in conjunction with the emergent pedagogy of the ‘flipped classroom’.

social learning, Edmodo, Internet, flipped classroom


1:00 pm to 1:30 pm
in Meeting Room 9
Technology enhanced feedback on assessment (Innovative Learning)

The two most common forms of providing assessment feedback to students have been written comments on the assignment or face to face discussions.

Assessment Feedback


1:00 pm to 1:30 pm
in Meeting Room 8
Flowcharts: A tool for computational thinking (Innovative Learning)

Computational thinking (CT) has been described as an analytical skill that will be used by everyone in the world by middle of the 21st century [1].

Digital technologies, computational thinking


1:00 pm to 1:45 pm
in Meeting Room 6
Connecting a community (Innovative Learning)

How a parish primary school engages our parent and extended community through student led learning opportunities to support learning and parenting in the digital age.




1:00 pm to 2:30 pm
in Meeting Room 11
Engage with Asia - School Partnerships (Innovative Learning)

Now more than ever we live in a world that is interconnected. As educators we need to ensure that all young Australians have the knowledge, skills and understandings to engage with peers regionally and globally.




1:00 pm to 1:45 pm
in Meeting Room 4
Digital Technologies resources from DLTV/ACCE (Innovative Learning)

ACCE has funded each state to develop resources and/or professional learning based on the Digital Technologies Australian Curriculum.




1:30 pm to 2:00 pm
in Meeting Room 8
Conceptual understandings of novice programmers (Innovative Learning)

The need for computer users to have a conceptual, compared with surface-level, understanding of computers has been argued by various authors over many years.

programming; python; understandings; learning; pedagogy


1:30 pm to 2:00 pm
in Meeting Room 9
eExams transforming curriculum (Innovative Learning)

Assessment often dominates teaching, and the mode of assessment can alter the balance of achievement between genders and subjects.

eExams, assessment, computer, examinations


1:30 pm to 2:00 pm
in Meeting Room 7
Teachers connecting with students through games (Innovative Learning)

Most Primary students play digital games. For many children these digital games are an important part of their lives. How can we as teachers connect with our students about the games they play?

digital games, cultural competencies, critical literacy


1:45 pm to 2:30 pm
in Meeting Room 1
Implementing iPads into our learning programs (Innovative Learning)

In this presentation, a team from Cowandilla Primary School will share what we have learnt so far on our journey with implementing iPads. We’ll give insights into our planning & pedagogy and include examples of how students are becoming critical, engaged thinkers, connecting with others in their learning. There will be an opportunity for a "techie breakout" session to discuss the important background details that make it all possible.

iPad, iPads, Pedagogy, 1:1, shared iPads, mobile devices, trial, primary school, technicians, language teaching and learning, Aboriginal students, New Arrivals students, Pitjantjatjara


1:45 pm to 2:30 pm
in Meeting Room 2
When is Digital Technologies not ICT? (Innovative Learning)

This session focuses on the nature of, and relationship between the Australian Curriculum: Digital Technologies, a subject within the Technologies Learning Area, and the general capability of ICT.




2:00 pm to 2:30 pm
in Meeting Room 8
Teaching Computing: The value of rich media (Innovative Learning)

Digital resources which utilise rich media incorporate multimedia and interactivity.

Rich Media, Multimedia, Online resources, Computer Science, programming, computing


2:00 pm to 2:30 pm
in Meeting Room 9
Digital portfolios for summative assessment (Innovative Learning)

The collection and scoring of creative practical work for summative assessment across a large jurisdiction such as Western Australia is challenging.

Visual Arts, Design, summative assessment, portfolio, digital representation


2:00 pm to 2:30 pm
in Meeting Room 7
RALfie:A Game Where Maker Faire Meets Hackerthon (Innovative Learning)

Australia is facing a STEM skill shortage. Insufficient numbers of children develop and maintain an interest in Science, Technology, Engineering and Maths (STEM) while at school.

Gamification, Remote Access Labs, STEM


3:00 pm to 3:10 pm
in Hall B
APPetizers that satisfy the digital diet (Innovative Learning)

Expose yourself to a plethora of exciting APPetizers that will whet your digital APPetite and provide you with ideas and inspiration to engage your students in the powerful three 3Rs of learning: Relevant, Real and Rich.

apps, iPad, Android


3:00 pm to 3:45 pm
in Meeting Room 1
We have iPads, now what? (Innovative Learning)

Are you in a school that has introduced iPads but has no idea how to use them authentically in the classroom? Do you need to coach teachers who are not confident integrating them into the classroom?




3:00 pm to 3:45 pm
in Meeting Room 6
Choose Your Own Adventure: Digital Technologies (Innovative Learning)

The new Digital Technologies curriculum highlights an “essential problem-solving toolset in our knowledge-based society”.




3:20 pm to 3:30 pm
in Hall B
Developing Geometric Reasoning with Logo (Innovative Learning)

Logo is a graphics based programming language that was developed by Wally Furzeig and Seymour Papert in 1969. Use of Logo in schools peaked in the mid to late 1980s.

mathematics


3:30 pm to 3:40 pm
in Hall B
Google+ as classroom discussion board (Innovative Learning)

Is Google+ a viable platform as a classroom discussion board and sharing space? Yes, with a few caveats.

Google+


3:40 pm to 3:50 pm
in Hall B
Cut the VGA cable (Innovative Learning)

At Killester College most projectors have an Apple TV attached, and teachers present from their laptops wirelessly.




3:45 pm to 4:30 pm
in Meeting Room 1
PHAP it UP! Using Photos with Apps! (Innovative Learning)

How can educators implement the use of tablets to benefit students in the class as it pertains to Social Studies, Language Arts, Science and Math instruction?




3:50 pm to 4:00 pm
in Hall B
Set student laptops free (Innovative Learning)

Students at Killester have non-restricted laptops (school provided, but with parents paying lease costs): they don't access our network (except the internet), there are no shared drives, students manage their own machines

Non-managed student laptops


4:00 pm to 4:30 pm
in Meeting Room 8
Building Social Capital Through Blended Learning (Innovative Learning)

This paper explores the ways in which community is developed within a university blended subject.

Learning Communities


4:00 pm to 4:30 pm
in Meeting Room 9
Evaluating a 1 to 1 iPad project (Innovative Learning)

Recently there has been an explosion in the use of mobile devices in education. The introduction of these devices enables learners to have 1 to 1 access to technology rather than shared access.

1:1 iPad


4:00 pm to 4:30 pm
in Meeting Room 4
BYOD iPads and eTextbooks Lessons Learned (Innovative Learning)

Early in 2013, Penleigh and Essendon Grammar School (PEGS) was not a one-to-one computing school and made only traditional use of textbooks.

BYOD, iPads, 1:1, eTextbooks, samr, Pedagogy, Project, Lessons Learned


10:30 am to 11:15 am
in Hall B
Reflective, Contemporary Learning (Innovative Learning)

A Sense of Self, The Bigger Picture - Multimodal resources that support reflective, contemporary learning




10:30 am to 11:00 am
in Meeting Room 7
MOOCs and Quality Issues: A Student Perspective (Innovative Learning)

Massive Open Online Courses (MOOCs) have become the focus of exploration and analysis as a disruptive innovation (Christensen, 1997) to education.

MOOC, Disruptive Technologies, innovation, Quality, Student Experience, Assessment Online


11:00 am to 11:30 am
in Meeting Room 7
Team teaching with technology. (Innovative Learning)

In contrast to the pedagogical solitude experienced by some teachers working with their students behind closed doors, teams of teachers collaboratively teaching larger groups of students is a practice becoming more freque

team teaching, TPACK


11:00 am to 11:30 am
in Meeting Room 8
Learning in Digitally Augmented Physical Spaces (Innovative Learning)

To assist the learning process it can be helpful to journey out of the classroom and into certain places of interest.

Augmented Reality


11:00 am to 11:30 am
in Meeting Room 9
The IPad as a shared device across departments. (Innovative Learning)

Using the Ipad as a shared device across departments - what does it look like?

BYOD, iPad, Research, Action Enquiry.


11:30 am to 12:00 pm
in Meeting Room 9
COWPads: iPads as shared devices (Innovative Learning)

During 2013, a group of three teachers (French, mathematics, music), undertook a pilot project to find out how iPads could be used cross-curricularly as a class set.




11:30 am to 12:00 pm
in Meeting Room 7
ICT projects: student attitudes & capabilities (Innovative Learning)

This study draws on pre- and post-surveys of 574 upper primary students who engaged in intensive work over two school terms to produce a multimodal narrative using desktop animation software.

Student project work, capabilities, attitudes, ICT