Coding approaches to Science, Maths and the Arts

Schedule info

Time slot: 

Wednesday 1 October 10:30 am - 12:00 pm

Room: 

Meeting Room 11

Stream: 

  • Innovative Learning

Presenter(s): 

Scratch (and its analogues such as Berkeley's Snap, which works well on an iPad) is a low entry, but high capability programming language.

It can be used with the very young, or, like the university of Berkeley, you can use it to teach first year Computer Science students.

This workshop invites you to bring your own thingy (care: some aspects will only work on a laptop) and we'll work together to explore Science, Maths and Art from a coding perspective.

Oh, and bring a piece of fruit; you'll need some for one of your tasks.

Session Info

Format: 

  • Workshop

Audience: 

  • Primary School
  • Secondary School
  • Talented and Gifted

Attendee notes: 

Play with Scratch at scratch.mit.edu and get familiar with its interface to prepare best for this session.

A driver will need to be installed on your laptop to take advantage of sensors. Make sure you have access to administrative privileges on your machine.